CryEngine 3 – Island Mission

 

Role

Level Designer

Tasks Assigned

Implement AI patrols, player objectives, and create a island scene.

CryEngine
Photoshop

Skills Utilized

Level Design - Set Design - In-Editor AI Behavior Creation - Story / Mission Creation

Overview

This is a single-player first person shooter where the player gets objectives that direct them across the island. The island has enemies set to patrol around as this is their island base.

Description

This level was made with the intent to fully implement AI patrols and player objectives inside of CryEngine. I also worked on adding a balanced side path for the player to take in order to give a more dynamic feel to the level.

Above: Paper map for the level made before beginning work, showing intent of a main path with objectives.
Above: Early stage of getting the level layout, this would be the small town with a docks on the north.
Above: The early stage of what the farm was looking like.
Above: Top down overview of entire level with bounds.

**Image was rotated for comparison to paper map.**