UDK 3 – Underground Bunker

Role

Level Designer

Tasks Assigned

Creation of a multi-theme level.

Tools Used

Unreal Development Kit 3
Photoshop

Skills Utilized

Level Design - Set Design - Paper Mapping - Created Tiling Textures - Gameplay Balance

Overview

UDK 3 Multiplayer Capture the Flag map with different themed areas to keep the player entertained through gameplay. I decided to go for a asymmetrical challenge when creating this map.

This map features the following themes:

Warehouse Area
Pipe Tunnels
Bloody Mid Battle Area
Rocky Transition Halls
Computer Room
Hex Tech Room
**Credit to Nobix at http://nobiax.deviantart.com/ and Epic Games for 3D models and materials. **

(Hover to Flip)

Above: Area from the upper-left on previous image. This shows some of the really early stages of set design.
Above: Later iteration of the image from directly above this one, more set design being added into the scene.

(Hover to Flip)

Above: (Before) image of very early stages.
(After) screenshot of same location with more set design added in.

(Hover to Flip)

Above: (Before) very early stages where white-boxing just barley ended.
(After) image of about mid-way through project completion.
Above: Later pass of same location but with more set design added in.

Document of Work:

oldproduction1
**Preview of full document**